Haunting Wind [Antiquities] Secret Rare Must first be Fusion Summoned
Description
Must first be Fusion Summoned
Is this the end Of this new glorious world
destroy all monsters your opponent controls
When Spirit Loop is put into a graveyard from the battlefield
Set: Fusion Enforcers Card type: Normal Spell Rarity: Secret Rare Fusion Summon 1 Fusion Monster from your Extra Deck
Haunting Wind [Antiquities] Secret Rare Must first be Fusion SummonedSet: Antiquities Type: Enchantment Rarity: Uncommon Cost: {3}{B} Whenever an artifact becomes tapped or a player activates an artifact's ability without {T} in its activation cost, Haunting Wind deals 1 damage to that artifact's controller. These devices lured so many spirits that sometimes entire battlefields would become haunted at once.
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